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SketchPicture
is the act of defining (or delineating) the outlines of a figure
against a background, using any of a wide variety of tools and techniques.
It generally involves making marks on a surface by applying pressure
from a tool, or moving a tool across a surface.
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Basic
Hands
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Hands are as expressive
a part of the body as the face. However,
like the face, they are complicated
and difficult to get looking accurate.
Here are some basic ways to position
your hands and to keep them in proportion.
When you are
sketching in your figure, you do not
have to worry about all of the detail
in the hand and fingers right away.
Break down the hand into simple shapes
and lay in your drawing. Once you
have everything positioned to suit
your fancy you can begin creating
the hand.
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Fingers branch out in a radius
from the wrist. By spacing 4 lines
evenly, you can figure out where the
fingers will basically pop out of
the palm. |
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I use my own hand for refrence
a lot. As you can see, the shapes
are very general, but by looking at
my own hand and by using loose basic
shapes, my drawing is coming together
so you can recognize a fist. |
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Here's another quicky that I did
with my hand as a refrence. Please
note that your thumb only has 2 places
where it can bend, while your fingers
have 3 (these are counting the palm
connection). |
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Once you have your sketch drawn
in, you can finish your hands by adding
shading. Look at your own hand and
you'll notice wrinkles, shadows, nails,
and other fine details that you can
fill in. Cartoons do not need hands
that look this detailed, but if you
want to go for realism, then every
detail helps! |
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